PointAndShootDrillShapePattern LaserOnTime

Get or Set the laser on time for the Point and Shoot drill shape pattern

public float LaserOnTime {get;Set}

 

Return value

float Laser On time

 

Example

Copy
scanDocument = scanDeviceManager.CreateScanDocument(GetselectedDeviceUniqueName(), DistanceUnit.Millimeters, false);

if (scanDocument != null)
{
    VectorImage vectorImage = scanDocument.CreateVectorImage("image1", DistanceUnit.Millimeters);

    vectorImage.SetMarkSpeed(1000);
    vectorImage.SetJumpSpeed(2000);
    vectorImage.SetJumpDelay(100);
    vectorImage.SetMarkDelay(100);

    //Set Laser Delays
    vectorImage.SetLaserOnDelay(10);
    vectorImage.SetLaserOffDelay(10);


    bool pulsemode = false;
    PointAndShootDrillShapePattern pointandShootPattern = new PointAndShootDrillShapePattern();
    pointandShootPattern.UsePulseBurstMode = pulsemode;
    pointandShootPattern.LaserOnTime = 10;

    // Create a Drill Pulse
    DrillPulse pulse1 = new DrillPulse(2.5f, 2.5f, 5);

    pointandShootPattern.AddDrillPulse(pulse1);

    //Create a drill shape.
    DrillShape drillShape = new DrillShape();
    drillShape.SetPattern(pointandShootPattern);

    //Add drill Points to the drill shape
    drillShape.AddPointAndShootPoint(0, 0, 0);
    drillShape.AddPointAndShootPoint(10, 5, 0);
    drillShape.AddPointAndShootPoint(20, 30, 0);

    // Add the Drill shape to vector image
    vectorImage.AddDrill(drillShape);


    scanDocument.Scripts.Add(new ScanningScriptChunk("defaultScript", "ScanAll()"));

    try
    {
        scanDocument.StartScanning();
    }
    catch (Exception exp)
    {
        MessageBox.Show(exp.Message);
    }
}